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IN PROGRESS https://goo.gl/JSMJUC
Circular Economy. A new sustainable paradigm

The today global economy relies on a linear modal, in which resources are extracted from raw materials, transformed into finite products and then discarded as waste after their utilization. With a global population expected to grow to 9 billion in 2050, this model is deemed to be not sustainable anymore.

Circular Economy contrasts this linear model by extending the lifespan of the products, components and materials, following several closed-loop cycles of reuse, redistribution, disassembly and recycle.

The aim of the research is to assess, in a rigorous and systemic way, the economic, environmental and social impact of a transition from “linear” to Circular Economy, adopting several point of view (firms, supply chain, users and society). More specifically, the research focuses on the White Goods sector (in particular, the washing machine industry), through the development of a simulation model which will support what if analysis.

IN PROGRESS






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IN PROGRESS
2019






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2019
3D printing for the health and well-being of patients in childhood

The project aims at creating custom medical devices from the three-dimensional scanning of biometric data from patients in childhood, through the use of additive manufacturing techniques and the use of new materials.

2018






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2018
Observatory Smart Agrifood

The goal of the observatory is to understand if and how digital technologies will transform the agricultural and agribusiness sectors, putting on the same table the economic, managerial, technological and technical competences.

This observatory is developed by RISE laboratory in partnership with the POLYTECHNIC OF MILAN.

2018






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2018
PHARMA 4.0. New operations and logistics model for drug management in healthcare organizations

Nowadays in most occidental countries, hospitals and healthcare organizations in general are forced to optimize expenditures, and increase the efficiency and effectiveness of their services due to the growing economic pressures, cuts to public healthcare budget and the demand for ever-better services from citizens. Logistics in healthcare organizations deals with purchasing, materials handling from suppliers to healthcare establishments, central and peripheral department store management, physical distribution of products to the patients, and the management of the related information. In particular, drug logistics is a paramount aspect. Studies have shown that the costs of logistics and management of drug supplies and consumables significantly affect the budget of a hospital. The goal of this project is to develop new operations and logistic models for drug management in healthcare organizations, resorting to digital (or “4.0”) technologies. This will be achieved by identifying (if they exist in different contexts) or developing, managerial and technological levers able to improve drug logistics and information management in the healthcare context.

2018






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2018
ENTERPRISE 4.0 The digital transformation of manufacturing

The first edition of the research took place in 2014-2015, as The Digital Manufacturing Revolution.
In September 2016, the data collecting for the second edition of the research, entitled Industry 4.0, will start. We will address to any manufacturing enterprise, obviously starting with those who have already participated in the first edition, with the aim of mapping the state of the art of Industry 4.0 phenomenon, taking advantage of the ongoing evolutionary directions and representing the maturity journey of Italian companies.

2017






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2017
Competences 4.0 - Competences for the Digital Servitization: a new framework and assessment tool for manufacturing companies

Digital technologies are an enabler of the provision of new services and add functions and value to the product. Despite, the high importance of the phenomenon, there is a lack of knowledge on how manufacturers should seize this opportunity. The main goal of this research project is to define a list of competences that allow digital servitization to be successful, to investigate about how much these competences are diffused and how are generated or acquired by the companies. Moreover, an assessment tool will be developed in order to support companies to identify what competences are more critical in their case, their level of knowledge and how to develop them. The first step is to analyse the merging trends of digitalization and servitization in manufacturing companies, describe and explain how the evolving technological landscape facilitates servitization. By analysing the current knowledge on these topics, we realize how these two megatrends are jointly changing the resources, competences, skills and consequently business models of manufacturing firms. One of objectives of this research project is to develop a framework so to provide a first systematization of the current knowledge on the topic, consolidate and evaluate the intellectual territory of the research field and to identify possible gaps in order to extent the body of knowledge further. Furthermore, a series of interviews and a survey with companies in Italy and around Europe will give a clearer view of the situation in manufacturing. A series of case studies will be conducted in order to gain insights into the research problem and to support the development of an assessment tool which will evaluate, measure and support companies to this transformation.  

2017






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2017
The rise of platform economy. Conceptualization and empirical analysis

Several companies are facing challenges caused by increased competition and globalization. Thus, many
businesses have started to exploit external competences and resources providing a place (generally virtual) in which
different group of users are linked. This trend has led to the diffusion of businesses grounded upon multisided
platforms (MSP) which have opened the new era of the so-called “platform economy”. For example, Uber® is the
most important taxi company in the world although it doesn’t own any taxi, Facebook® provides thousands of
applications and games developed by external developers, Airbnb® is one of the greatest accommodation provider
but it doesn’t own any estate, Alibaba® is among the most quoted retailers, but it does not have any warehouse This
paper deals with the conceptualization of the phenomenon in object. The objective of the project is to study the phenomenon in order to define it, identify the different types of businesses involved, the actors and the main configuration variables.

2014






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2014
Service oriented business models: a framework and a toolkit for manufacturing companies
2013






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2013